import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
public class BoxTester extends JPanel implements KeyListener, ActionListener
{
public static int WIDTH=800;
public static int HEIGHT=800;
private Font titleFont, regularFont;
private int x;
private Timer timer1, timer2;
private Box b;
public BoxTester()
{
//initialize variables here...
titleFont = new Font("Roman", Font.BOLD, 18);
regularFont = new Font("Helvetica", Font.PLAIN, 12);
x=0;
b = new Box(75,175, 50);
timer1 = new Timer(20, this); //1000=1 seconds
//timer2 = new Timer(2000, this); //1000=1 seconds
timer1.start();
}
public static void main(String[] args) {
BoxTester app= new BoxTester();
JFrame window = new JFrame("Timer Example");
window.setSize(WIDTH, HEIGHT);
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
window.getContentPane().add(app);
window.addKeyListener(app);
//window.pack();
window.setVisible(true);
}
public void paintComponent(Graphics g){
super.paintComponent(g);
g.setColor(Color.WHITE);
g.fillRect(0, 0, getWidth(),getHeight());
g.setColor(Color.BLUE);
g.setFont(titleFont);
g.drawString("Timer Example", 20, 20);
g.setColor(Color.BLACK);
g.setFont(regularFont);
g.drawString("x = "+x, 20, 40);
b.draw(g);
}
// update is a workaround to cure Windows screen flicker problem
public void update(Graphics g){
paint(g);
}
// These 3 methods need to be declares to implement the KeyListener Interface
@Override
public void keyTyped(KeyEvent e) {}
@Override
public void keyPressed(KeyEvent e) {}
@Override
public void keyReleased(KeyEvent e) {
b.stop();
}
@Override
public void actionPerformed(ActionEvent e) {
if (e.getSource()==timer1){
b.move();
x++;
}
repaint();
}
}