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ascii_art [2023/03/25 15:47] – [Step 3. Convert the RGB tuples of your pixels into single brightness numbers] frchrisascii_art [2023/03/26 09:44] – [Step 5. What if it looks your image looks squashed?] frchris
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 </code> </code>
 ==== Step 4. Convert brightness numbers to ASCII characters  ==== ==== Step 4. Convert brightness numbers to ASCII characters  ====
-You can experiment with different ways to map brightnesses to characters, but a good place to start is the string below. The characters in it are ordered from thinnest to boldest, which means lightest to darkest.+You can experiment with different ways to map brightnesses to characters, but a good place to start is the string in the starter code. The characters in it are ordered from thinnest to boldest, which means lightest to darkest.
  
  
-==== Step 5. What if it looks your image looks squashed? ====+==== Step 5. What if it looks your image looks stretched or squashed? ====
  
  
 [[https://robertheaton.com/2018/06/12/programming-projects-for-advanced-beginners-ascii-art/|This is from Robert Heaton's Advanced Beginners Projects]] [[https://robertheaton.com/2018/06/12/programming-projects-for-advanced-beginners-ascii-art/|This is from Robert Heaton's Advanced Beginners Projects]]
ascii_art.txt · Last modified: 2023/03/27 10:46 by frchris

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