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bingo [2021/05/01 16:35] frchrisbingo [2021/05/01 16:37] frchris
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 First we will make a ''BingoBallHopper'' class that will make all 75 bingo balls, and randomly selecting them one at a time, kepping track of which ones were called.  To save time here is the {{ ::bingoball.java |BingoBall.java}} class, the {{ ::bingohoppertester.java |BingoHopperTester}}, and the starter code {{ ::bingohopper.java |BingoHopper.java}}.  You just have to finish the constructor, the ''nextBall()'' method and ''called() method'' Read the comments above each for the details. First we will make a ''BingoBallHopper'' class that will make all 75 bingo balls, and randomly selecting them one at a time, kepping track of which ones were called.  To save time here is the {{ ::bingoball.java |BingoBall.java}} class, the {{ ::bingohoppertester.java |BingoHopperTester}}, and the starter code {{ ::bingohopper.java |BingoHopper.java}}.  You just have to finish the constructor, the ''nextBall()'' method and ''called() method'' Read the comments above each for the details.
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 Next we turn to the player's Bingo cards.  We will make a clickable box for each square that we'll call the ''BingoCell'' class, then make a 5x5 grid of these which we will call the ''BingoCard'' class. Finally we will make a ''BingoGame'' class that will put all these elements together. Next we turn to the player's Bingo cards.  We will make a clickable box for each square that we'll call the ''BingoCell'' class, then make a 5x5 grid of these which we will call the ''BingoCard'' class. Finally we will make a ''BingoGame'' class that will put all these elements together.
bingo.txt · Last modified: 2021/05/10 12:08 by frchris

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