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bingo [2021/05/02 10:54] frchrisbingo [2021/05/02 10:57] frchris
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 {{::hoppertesterpic.png?600|}} {{::hoppertesterpic.png?600|}}
  
-=== BingoCard/BingoCell ===+=== BingoCell ===
  
 Next we turn to the player's Bingo cards.  We will make a clickable box for each square that we'll call the ''BingoCell'' class, then make a 5x5 grid of these which we will call the ''BingoCard'' class.  Next we turn to the player's Bingo cards.  We will make a clickable box for each square that we'll call the ''BingoCell'' class, then make a 5x5 grid of these which we will call the ''BingoCard'' class. 
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 {{::screen_shot_2021-05-02_at_7.26.45_am.png?600|hint}} {{::screen_shot_2021-05-02_at_7.26.45_am.png?600|hint}}
  
-The rest would not need to be changed since a ''BingoCell'' is a ''Cell'' Eventually, your ''BingoBoard'' class would be the ultimate test of your ''BingoCell'' class!+The rest would not need to be changed since a ''BingoCell'' is a ''Cell''.  (Eventually, your ''BingoBoard'' class would be the ultimate test of your ''BingoCell'' class)  When you are done, the ''CellTester'' application should look like something like this: 
 + 
 +{{::screen_shot_2021-05-02_at_7.55.50_am.png?600|}}
  
  
bingo.txt · Last modified: 2021/05/10 12:08 by frchris

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