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greed_game [2018/12/14 10:20] frchrisgreed_game [2018/12/14 10:27] frchris
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-Greed Game:+**Greed Game** 
 +The Greed Game is something I was told was invented by Rex Bogs. It is a fun party game that is based on "pressing your luck" on five rounds of throwing a die. The points accumulate until the number 2 is cast. Before the die is cast, players have an option of banking the total. If they think the next roll is not a 2, they keep standing. But if it is a 2, they get zero points for that round.
  
 Overview: Overview:
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 A "round": A "round":
   * Everyone stands   * Everyone stands
-  * a six-sided die is rolled twice, and the sum is everybody’s current score for this round.+  * a six-sided die is rolled twice, and if a 2 was not rolled, the sum is everybody’s current score for this round.
   * If you are happy with this score, sit down writing the number on your score card   * If you are happy with this score, sit down writing the number on your score card
   * If you want more, keep standing, and the die is rolled again    * If you want more, keep standing, and the die is rolled again
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 Here are two BlueJ project zipped up with some code: Here are two BlueJ project zipped up with some code:
 +
   * {{ ::greed_game.zip |}}   * {{ ::greed_game.zip |}}
   * {{ ::greed_game_contest.zip |}}   * {{ ::greed_game_contest.zip |}}
  
 +**Greed Game Sim **
 +Since the chances of rolling a 2 is 1/6, then why not modify the game that so two die are cast, and the "loosing" roll would be doubles. Rolling doubles occurs 6/36 times, the same probability as rolling a single die and casting a 2. Of course, for a game, the fun is based on the variety of outcomes, not the average outcome.
 +It takes a while to play a game, so why not have the computer simulate the game many many times? We can then compare the original game to the modified game and see if the variation is about the same, or if one games seems different.
greed_game.txt · Last modified: 2023/03/02 13:43 by frchris

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