Basic Starter Application
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Here is basic starter code for a graphics based application
MyGenericApplication
import java.awt.Color; import java.awt.Font; import java.awt.Graphics; import javax.swing.JFrame; import javax.swing.JPanel; public class MyGenericApplication extends JPanel { public static int WIDTH=800; public static int HEIGHT=600; private Font titleFont, regularFont; public MyGenericApplication() { //initialize variables here... titleFont = new Font("Roman", Font.BOLD, 18); regularFont = new Font("Helvetica", Font.PLAIN, 12); } public static void main(String[] args) { MyGenericApplication app= new MyGenericApplication(); JFrame window = new JFrame("My Generic Application"); window.setSize(WIDTH, HEIGHT); window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); window.getContentPane().add(app); window.setVisible(true); } public void paintComponent(Graphics g){ super.paintComponent(g); g.setColor(Color.WHITE); g.fillRect(0, 0, getWidth(),getHeight()); g.setColor(Color.BLUE); g.setFont(titleFont); g.drawString("My Generic Application", 20, 20); g.setColor(Color.BLACK); g.setFont(regularFont); g.drawString("Version 1.0", 20, 40); } // update is a workaround to cure Windows screen flicker problem public void update(Graphics g){ paint(g); } }