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Castle Defense

Here are two classes, a CannonBall class and a BasicCannon class which is a Graphics Application with a timer (so objects can act over time – like fall), and a Keyboard input so that it can react to the arrow keys (Up and down for the angle of the Cannon, and left-right for changing the force (which costs the use gunpowder).

basic_cannon_defender.txt · Last modified: 2019/05/22 10:48 by frchris