karl_j_robot
This is an old revision of the document!
Table of Contents
Karel J. Robot
This unit will pose and answer such questions as, “What is the art of computer science/programming? What is it about computer programming that makes it both pure logic and mathematics based and yet highly creative and dynamic at the same time? Can I meld my creative side with my enthusiasm for science and engineering?
Learn to program in a fun, visual manner using Karel the Robot. Students will learn the Java programming language, the most widely used language for introductory computer science among colleges and universities - not to mention industry and the AP program.
- Original Online Version at Pace University
Installation
- Interactive Overview from Stanford University
- Adding the kareljrobot.jar library to BlueJ
- Making a kareljrobot project in Eclipse
Examples
Flash Cards
Exercises
karl_j_robot.1565997317.txt.gz · Last modified: 2019/08/16 19:15 by frchris