karl_j_robot
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Table of Contents
Karel J. Robot
This unit will pose and answer such questions as, “What is the art of computer science/programming? What is it about computer programming that makes it both pure logic and mathematics based and yet highly creative and dynamic at the same time? Can I meld my creative side with my enthusiasm for science and engineering?
Learn to program in a fun, visual manner using Karel the Robot. Students will learn the Java programming language, the most widely used language for introductory computer science among colleges and universities - not to mention industry and the AP program.
- Original Online Version at Pace University
Getting Started
- Interactive Overview from Stanford University
- Try this Use the buttons on a web page version to get an idea of the World of Karel.
Installation
- Download kareljrobot.jar (Remember where you save this Library file)
- Adding the kareljrobot.jar library to BlueJ
- Making a kareljrobot project in Eclipse
Examples
Flash Cards
Exercises
karl_j_robot.1565997761.txt.gz · Last modified: 2019/08/16 19:22 by frchris