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karl_j_robot

Karel J. Robot

This unit will pose and answer such questions as, “What is the art of computer science/programming? What is it about computer programming that makes it both pure logic and mathematics based and yet highly creative and dynamic at the same time? Can I meld my creative side with my enthusiasm for science and engineering?

Learn to program in a fun, visual manner using Karel the Robot. Students will learn the Java programming language, the most widely used language for introductory computer science among colleges and universities - not to mention industry and the AP program.

Getting Started

Installation

Examples

  1. RCRunner.java Remote Control Application (it has a static main method)
  2. First.java An “all in one” Runner that sends karel on a task
  3. MileWalker extending the Robot class

Exercises

Projects

Flash Cards

karl_j_robot.txt · Last modified: 2020/07/19 13:55 by frchris